![]() See the main article on this topic: Ogre Mants They do not wield weapons but their meaty size makes them tough enemies. They come along with goblins and work on the same kingdom wealth mechanic. Ogres come in two varieties, single and two-headed. See the main article on this topic: Goblin Ogres The higher your kingdom wealth, the more armed and armored goblins will spawn to try and overtake your kingdom. Their strength and numbers depend on your kingdom wealth. Goblins spawn at the end of your first year. By default, all military squads will attack these enemies on sight. The creatures that can spawn in this way are Goblins, Mants and Ogres. The number of enemies that appear depends on your kingdom's Total Worth and your Attack Size setting during world generation. Invaders are creatures that spawn on the surface at the edges of the map. See the main article on this topic: Golems Invaders It is however confirmed that golem cores do effect the starting hit points of your automaton and may in the future effect it's other stats. It is currently unknown how many different types of Golems there are, or the strenght of the Golem cores. Golem cores can be used in the construction of automatons from your engineer after it has been researched. A Lapis Lazuli golem will drop a Lapis Lazuli Golem Core. Golems will drop a core based on the item they were composed of. Golems do not need light or to be underground to spawn but will do so close to Gnomes similar to underground enemies. It takes a few hundred of an item and about 4 days left unstocked to spawn a golem. Golems will arise out of unstocked items. ![]() See the main article on this topic: Animals Golems ![]() Wild animals will wander into your kingdom occasionally but are not initially hostile they will fight however if attacked or cornered.Īnimals include monitor lizards, honey badgers, and bears.
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